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Gamewright Forbidden Sky - Height of Danger

5.0 out of 5 stars 3 ratings
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Original Version
  • Soar to dizzying heights in this electrifying adventure!
  • Works as a team to uncover a mystical power platform that floats at the center of a savage Lightning Storm
  • Connect a circuit of cables to launch a secret rocket - all before you are electrocuted or blown off the bridge and plummet below
  • Its a High-Wire Balancing Act that will Test Your Team's Capacity for Courage and Cooperation. One False Step and You All Could be Grounded…Permanently!
  • Recommended for ages 10+ s and for 2-5 players

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Colour:Original Version

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  • Gamewright Forbidden Sky - Height of Danger
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Product description

Colour:Original Version

Soar to dizzying heights in this electrifying adventure! works as a team to uncover a mystical power platform that floats at the center of a savage lightning Storm. Connect a circuit of cables to launch a secret rocket - all before you are electrocuted or blown off the bridge and plummet below. Its a high-wire balancing act that will test your team's capacity for courage and cooperation. One false step and you all could be grounded...permanently!


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2 customer reviews

15 January 2021
Colour: Original VersionVerified Purchase
31 December 2020
Colour: Original Version
One person found this helpful
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Most helpful customer reviews on Amazon.com

Amazon.com: 4.3 out of 5 stars 133 reviews
Travis P.
3.0 out of 5 stars An electrifying game with unfortunate alignment issues
9 October 2018 - Published on Amazon.com
Colour: Original VersionVerified Purchase
Customer image
3.0 out of 5 stars An electrifying game with unfortunate alignment issues
Reviewed in the United States on 9 October 2018
Forbidden Sky looks to be another very enjoyable entry in the Forbidden series of games. There's a bit more going on this time around as you need to watch out for both high wind and lightning strikes.

But I dropped this down to three stars because of what appear to be print errors. A core part of this game is connecting ground lines between tiles. These are sometimes just conductor lines across tiles, but other times define special areas for the placement of lightning rods or capacitors.

Upon laying out the tiles, I looked forward to some Tsuro-like action only to discover in actual play that many of the tiles had alignment issues. Was this by design a limitation on which tiles could be connected? That doesn't appear to be the case. Some of the half circles for capacitors aren't full half circles. It appears that the tiles were miss-cut or the art off center.

For now, my family will just play assuming that ground lines that are close to connecting are valid, but it's a shame to have the game marred in this way.

I've seen a few other reports of this issue, but it might be limited to an early print run. You may have better luck.
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118 people found this helpful
PatMiranda
5.0 out of 5 stars Not as easy as the first two and doubles down on decadence
24 October 2018 - Published on Amazon.com
Colour: Original VersionVerified Purchase
47 people found this helpful
Andrew S
1.0 out of 5 stars Defective product
16 November 2018 - Published on Amazon.com
Colour: Original VersionVerified Purchase
36 people found this helpful
Shappencack
4.0 out of 5 stars Takes more brainpower
2 April 2019 - Published on Amazon.com
Colour: Original VersionVerified Purchase
19 people found this helpful
Jose
5.0 out of 5 stars A worthy addition to the Forbidden line of games!
5 October 2018 - Published on Amazon.com
Colour: Original VersionVerified Purchase
23 people found this helpful