Luigi's Mansion 3, Switch
We don't know when or if this item will be back in stock.
- He may still be cowardly, but Luigi has more tools and abilities at his disposal than ever before. Master Luigi's new powerful moves of Slam, Suction Shot and Burst
- Team up with Professor E. Gadd's latest invention, Gooigi, an all green doppelganger able to slip through tight spaces, walk on spikes.
- Interchange between Luigi and Gooigi as one player, or grab a friend and control one each at the same time
- Explore the Last Resort, ascending through its differently themed floors full of quirky contraptions and haunting enemies
- Race the timer with up to 8 players to clear objectives on a series of floors in the ScareScraper
- Region/Version: ASI
Customers who viewed this item also viewed
Customers who bought this item also bought
What other items do customers buy after viewing this item?
Platform For Display: Nintendo Switch | Edition: Standard
Luigi's dream vacation turns into a ghostly-and gooey- nightmare! Luigi embarks on a dream vacation with Mario and friends upon receiving an invitation to a luxurious hotel. However, his dream quickly becomes a nightmare when King Boo reveals everything had been a ploy to capture Mario and friends. With the assistance of Professor E. Gadd once again, the reluctant and cowardly hero Luigi traverses up and down treacherous floors of the now-ominous hotel on a quest to save them. Wield the upgraded Poltergust G-00 to slam and blow away the ghosts' defenses, or summon Gooigi, an all-green doppelganger that can help Luigi overcome obstacles he can't get past alone. Interchange between Luigi and Gooigi as one player, or grab a friend and control one each. For more frenetic multiplayer action, race the timer to clear various objectives on a series of floors in ScareScraper mode. Scarescraper mode can be played online or locally with up to eight players on four Nintendo Switch systems (additional games required; sold separately).
1x LUIGI MANSION 3
Review this product
4 customer reviews
There was a problem filtering reviews right now. Please try again later.
Most helpful customer reviews on Amazon.com
(edit) For anyone who has ever played a FPS or even a 3rd person shooter like Resident Evil 4, you'll automatically know that using stick controls for aiming feels more natural to pull back to aim up and push forward to aim down. it's just like having a camera on a tripod. you pull back/down to aim up. Or in flight simulators, you pull back/down to go up. so, it's expected that the majority of gamers are used to this because we've been conditioned over years of gaming to expect controls that react this way. The C stick in the original Luigi's mansion has an inverted Y axis as well. I have no idea why nintendo would not include this simple option especially when it is the norm to have inverted Y axis for shooting/aiming games.
Motion controls are available for aiming and they react in the expected "pull back to aim up" way, but the motion controls are not remotely as responsive as say splatoon 2. the motion controls feel locked and unnatural and eventually end up drifting so you are stuck at full up or down and have to revert to the stick to correct it.
For me, nintendo overlooking/ignoring the invert Y axis option is literally as stupid as forgetting to include the software on the cart altogether. it's a huge blunder.
To sum things up, the controls feel utterly unnatural to the point where I absolutely cannot play this game. A quick google search on this topic shows that other people are annoyed by this as well and consider it a deal breaker. Nintendo had better patch this.
(edit) I got 5 hours into this game and could not get used to the lack of inverted Y axis and deleted my game data. I got to a boss that requires you to quickly vacuum up a projectile, then accurately and quickly fire it back. Which is completely impossible when all of the controls are backwards. Randomly vacuuming and collecting money is remotely doable with backwards controls, but reacting quickly and accurately against enemies is impossible. Thanks nintendo.
It is more two player than MARIO odyssey.
It is fun and will provide many hours of entertainment.
We have yet to play the mini challenges which allow up to 8 players to play.
Mario, Peach, and Toads are kidnapped during their stay at a hotel. Luigi goes through haunted hotel to save them.
Way better than past games with excellent lighting and textures. Love the characters facial and body animations in this game as it gives them a lot of personality. Most objects are not bolted to the ground so you can interact with them. One of the best looking games on the Nintendo Switch
Main vacuum weapon of this game. Way too overpowered especially with the slam move. No Ghostbusters drag tug-o-war in this game. Most enemies are taken out by shining light to stun them, then suck them up, slam them till they burst into coins.
Combat is pretty weak, but the puzzle elements are really fun
Able to suck up items/enemies, blow air out.
Use Light and Dark flashlight like in the 'Dark Moon' game
Suction shot: shoot a plunger to attach and throw heavy objects
Burst attack: shoot down dust to jump, move ground items out of the way
Slam: suck up ghosts by the tail and slam them around like Hulk did to Loki the Avenger's movie
A goo or slim version of Luigi.
Able to go between vents, spikes and other objects
But is weak to water and he'll melt like the witch from the Wizard of Oz
You Switch between Luigi and Guigi to pull levers simultaneously, hit switches at different locations, hold an object, boost up another player, etc
A second player can drop in-out at anytime to play Guigi. More fun with more a second player.
Even though regular enemies are easy to take down, boss battles are creative puzzles in itself and a major highlight of the game
Different themes each floor. Levels are separate and not interconnected like past games. You move through levels from the elevator
Main highlight are the creative environmental puzzles and use of various abilities from Poltergust G-00 and Guigi to solve them
Collectables: 6 unique optional jems on each floor. They are well hidden, encourages exploration
Scare Scraper: Local or online. Play 5 or 10 randomly generated floors with up to 4 players. Must beat floor within time frame. There's not much teamwork as you can essentially beat the mode by yourself if it weren't for the time limit. You just need more people to cover more ground.
Scream park: local mini games similar to Mario Party. Up to 8 players, but team based and need even number of people to play
Overall: very good sense of accomplishment when solving puzzles. Game has a lot of charm to it with fun characters and enemies.