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Persona 5 Strikers - PlayStation 4
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- A summer vacation with close friends takes a sudden turn as a distorted reality emerges; reveal the truth and redeem the hearts of those imprisoned at the center of the crisis
- Join the Phantom Thieves and strike back against the corruption overtaking cities across Japan
- Jump into the stylish world of Persona in an all-new story
- Dynamically control your team during explosive action combat
- Battle across Japan in an epic road trip
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Strike Back! Join the Phantom Thieves and strike back against the corruption overtaking cities across Japan. A summer vacation with close friends takes a sudden turn as a distorted reality emerges; reveal the truth and redeem the hearts of those imprisoned at the center of the crisis!
Looking for some rest and relaxation, the Phantom Thieves set out to begin their road trip, until a ruthless Kyoto detective enlists their help investigating a series of strange cases occurring across Japan... otherwise, he'll arrest Joker. As they dig deeper into the mystery, they discover another realm where innocent people are being jailed and forced to forfeit their hearts' desires by the whims of its ruler. In typical Phantom Thieves style, they're going to use everything they've got to liberate the imprisoned, return their hearts, and strike back against the corruption in their most explosive fight yet!
New story and sights: Persona 5 Strikers features a deep story campaign and thrilling combat that makes for a true Persona experience. Visit 6 different cities across Japan, cook tantalizing regional recipes, and lend a helping hand to those in need. Then, fight against the Shadows to uncover the source of the corruption within the Metaverse dungeons. Jump into the story whether you are a newcomer to the series or a longtime fan!
Fight with Style: Attack enemies in the hybrid battle system that fuses explosive action-combat with pause-and-plan sequences to decide your next strategic move. Gain an advantage over your enemies by ambushing them, striking their elemental weaknesses to knock them down, and deal the finishing blow with an All-Out Attack!
Harness the Phantom Thieves' full strength: All Phantom Thieves are fully playable, so utilize each character's specific skills and summon their Personas for smooth, elegant combat! Strengthen their skills and abilities and fight with your own style. Each character has their own unique suite of wide-ranging, flashy spells and magic to clear out big hordes. Have you ever wanted to fight as a giant cat bus? Well, look no further. Persona 5 Strikers is purrfect for you.
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Most helpful customer reviews on Amazon.com
It's much more of a (persona5-lite) ARPG, that takes the best aspects of dynasty warrior's combat!
I normally play warriors games on hard, and this one actually puts up some challenge!
I'm not a huge fan of dynasty warriors games. I've played the mainline entries, and the hyrule ones.
They always seemed pretty repetitive and grindy. Two attack buttons, a few combos, and thousands of mindless foes.
They felt like you just mash buttons for a few mins to win any fights, and take forts, no thinking required.
I enjoyed fire emblem warriors a bit more, as it streamlined the taking of forts. And added more combat features and more tactical options to gameplay.
Now enter persona 5 strikers, while it takes a lot of queues from the warriors games, but makes tons of changes as well.
While other warriors crossovers are just themed warriors games.
Persona 5 strikers is actually structured like a 'mini' persona game.
No more mission select screen, and taking forts.
You have a small map to explore, and you enter the dungeon from your hideout.
And instead of maps flooded with mobs, after the tutorial, you'll explore map segments, much like p5, and you'll ambush patrolling shadows to start combat. (Although there are some forced combat segments with waves of shadows)
While in combat, you'll have the typical warriors combo system, along with various spells (elemental, healing buff/debuff, etc).
You'll need SP to cast spells, and much like p5 there's no SP regen, you can't spam them.
Instead, to exploit element weakness, you may need to land combos as they can cost free elemental damage or imbue your weapon with said element.
This also makes some bosses feel less damage spongy, as you'll need to break their defense with to increase your damage output.
So, instead of chipping a way at a long boring health bar, you can take out chunks at a time, and there's plenty of visual feedback to help you determine that you're playing properly.
Simply spamming attacks on any boss pretty much ensures your demise.
The story's also pretty good too, much better than other persona spin-off.
But yeah, overall much better than I expected!
Gameplay (Battleing) : This is gonna sound controversial but I think the gameplay in p5 strikers is better than the original. While the original would eventually turn into really basic patterns of buff, debuff, beat enemy, or hit weaknesses then all out attack, this game kind of condenses model to an extent. However, because everything is in real time, if you get distracted, you could actually take alot of damage or possibly get killed.
Also, the difficulty is definitely up there.. I played on hard and in the first palace, you will die... a lot, because this game is less warriors and more faster paced persona 5. Weaknesses, ambushes, etc are crucial early game and especially against bosses. Bosses will be able to kill you in a few hits so this game is definitely not button mashy and you have to pay attention/be careful.
Another side note is that they cut the persona roster quite a bit and now, you can't manually fuse personas. Instead, they give you a list and you pick which persona you want to create from your repitiore. While not being problematic at first, the lack of options actually starts to be apparent when certain skill combos with certain personas seem outright impossible due to them cutting about 1/3rd of hte roster. I've been ablle to create the personas that I have needed so far, but it's still something to note.
Gameplay (Platforming): The platforming puzzle game is so much stronger than the original persona 5. Most of the buildings and stuff are actually interactable and you can jump on almost everything. Also, the designs of each area are alot less monotnous and more unique.
Story: Unfortunately, they have axed social links in favor of a "bond" system. Essentially, doing small side quests in the real world/battle increase this meter which lets you buy different skills like improving your persona drop rate/item drop rate/increasing your recipe list, etc. The story is definitely very engaging though. The first boss isn't as enthralling as Kamoshida, but that's less on the game being bad and more on Kamoshida being a really well crafted villian that you as they player probably hated.
Convenience: For fusion, you can automatically fuse personas cause the game automatically buys them from your compendium and you can now restart EVERY BATTLE if you die, meaning no more losing all your progress if you get ambushed/bs happens. Also, the checkpoints are now numerous (literally called checkpoints, they act like the saferooms) so you'll usually have oen for each mini map.
Overall, Atlus has learned so much from Persona 5 and their inclusion of so many improvements really makes Strikers fun. The gameplay stays fresh and makes sure the player stays on their feet unlike it's predecessor (I like turn based combat but play p3, p4, and p5, it can get kinda eh if you binge). The music is REALLY GOOD and varied. Also, the different places in Japan look SO REALISTIC. I actually ahve visited some of the places described and they got everything down to the vending machines. There is so much love and effort put into this game and that justifies it's price and time.
Music: Much more diverse than persona 5. There are multiple soundtracks for each town, they mic the new music with the old music, and the shuffling makes each track remain lovely. Awesome choices.
Wow. Just wow. This totally blew my mind.
I'm not a stranger to "Musou", or Warriors-style hack-n-slash type games. Samurai, Gundam, Zelda, etc.
I've played them.
And was expecting that same tried and tested formula of mindless horde and map control.
But this was different.
Where all other titles in the genre was just a Warriors game with whatever licenced aesthetic slapped on to the surface, Persona 5 strikers is a persona game first. And it did not disappoint.
Each character shines, eventually, being more useful in certain dungeons than others. But not all have a narrative spotlight.
1st runtime w/all side missions: ~70 hrs.
Multi-play through required for 100%
Visuals are a bit rougher compared to other games (jaggy lines) and takes some time getting used to, but framerate is refreshingly smooth.
(+) Full-length narrative
(+) Varied and interesting level design
(+) Technical! gameplay: "Weak", persona switching, and team management.
(+) New game+
(-) 1st dungeon a little boring (compared to the others)
(-) no volume options. Dialogue volume inconsistent. BGM sometimes drowns out voices.
(-) can't edit persona order
(-) fusion system is a little clunky and broken here.
This game is a SEQUEL to the original Persona 5, with no references to The Royal edition.