Returnal - PlayStation 5
|Price:||+ S$7.53 Delivery|
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- The procedural world of returnal invites you to dust yourself Off in the face of defeat and take on new, evolving challenges with every Rebirth.
- After crash-landing on a shape-shifting world, selene must search through the barren landscape of an ancient civilization for her Escape.
- Isolated and alone, she finds herself fighting tooth and nail for survival. Again and again, she's defeated - forced to restart her journey every time she dies.
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After crash-landing on this shape-shifting world, selene must search through the barren landscape of an ancient civilization for her escape. Isolated and alone, she finds herself fighting tooth and nail for survival. Again and again, she's defeated - forced to restart her journey every time she dies. Through relentless roguelike gameplay, you'll discover that just as the planet changes with every cycle, so do the items at your disposal. Every loop offers new combinations, forcing you to push your boundaries and approach combat with a different strategy each time. Brought to life by stunning visual effects, the dark beauty of the decaying world around you is packed with explosive surprises. From high stakes, Bullet hell-fueled combat, to visceral twists and turns through Stark and contrasting environments. You'll explore, discover and fight your way through an unforgiving journey, where mystery stalks your every move. Designed for extreme playability, the procedural world of returnal invites you to dust yourself off in the face of defeat and take on new, evolving challenges with every Rebirth.
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Most helpful customer reviews on Amazon.com
It’s addictive and entertaining for two or three hours, but that’s not enough to justify paying Sony’s inflated $70 (plus tax) price tag. It’s a shame because it seems like there’s a great story to uncover and plenty of mystery, but it’s buried behind the horrible structure of a game that doesn’t reward your progress or respect your time.
I’m not opposed to hard games. I’m a fan of souls-likes. I got the Bloodborne platinum. I beat Sekiro. Etc. etc. etc. But I’m not a fan of playing hours into a game with almost nothing to show for it and very little sense of progress.
I feel obligated to try a bit longer, else it’s truly money down the drain. But oof. I would not recommend it unless your tastes in third person action and roguelikes intersect. Gaming media has really talked this game up, but it’s in no way a PS5 must-play.
I'm not sure why the developers made this so hard. People play at different levels, and I admit that I want to play games just to have fun. I have enough stress and tension as it is at my job IRL, so when I play, I want to have an easy time at it, one-shotting things, making progress. Returnal wasn't fun, since I couldn't even complete the first objective.
No save points, either. Won't understand that one, in this day and age. Not everybody has the time to play for hours on end, like these Twitch streamers. If there was a save system, it would save your progress and then you could resume the next day. Forget this. Going to go back to playing Skyrim on the easiest difficulty, and hopefully that'll make me forget about this returnal nightmare.
Reviewed in the United States on 1 May 2021
-There isn't a way to "save and quit" or take a break without leaving your system in standby (what the developer recommends) or dying and losing your progress.
-This game does not respect your time. When you think of games that reset upon death like Returnal, you may think of Binding of Issac, Hades, Don't Starve, Dead Cells, and Enter the Gungeon. One thing sets Returnal out as different in a bad way compared to these other games. Each 'life' in Returnal takes a pretty hefty time investment. Getting to the second boss enemy took me close to four hours. And that was the attempt where I defeated it. I failed numerous times to get there before this.
-The levels are procedurally generated. Typical, but it makes other parts slower.
-Every enemy encounter plays out like a Bullet Hell game.
-Very little progress spans multiple iterations. A lot of outlets said that there is a currency that you keep, which is true, and that you use that currency to buy upgrades that you keep, which is a stretch. You keep some story items to make things a bit easier, but nothing that makes it feel like you are making any progress. You are still at the whims of the RNG to get weapons and artifact drops that you have unlocked. What you 'unlock' are what items, weapons, and weapon abilities that have the potential to drop in any given run.
-Story progression is very slow. Because everything is procedurally generated, what story elements you get with each run is random.
-It is too easy to get bad drops and play for hours and not actually make any type of progress.
These are the primary reasons why I would hesitate to recommend this game to any of my friends.