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I'm a firm believer that Rock Star is actually a bad company that doesn't know how to make video games correctly. The criticism people have with the Wii version is that it's censored, but if you look up the uncensored executions you'll realise how stupid it actually is. This is a stealth game with low budget Mortal Kombat fatalities where you could get more gore back in 1992. It looks ugly because apparently it's a PS2 game, literally nothing of interest happens until the last level of the game. There's a mission where you crawl across rooftops for like an hour killing people and it drags on for way too long to the point of it being annoying. It's just overall a bad game.
Maybe I'm sick, but I was really looking forward to this sequel; The first game, however violent and twisted it was(and it WAS!), it was also one of the most intense, heart-in-your-throat, challenging games I had played; There was dread around every corner; There was a feeling that your very own life was on the line; Plus, you actually cared about the story and fairly straight-forward premise: Escape w/your life and get the guy that did this to you. And you wanted to get him, too!!
Even though I had heard part 2 was unrelated character-wise, I put my faith in Rockstar; They rarely put out a bad title in my experience. The storyline sounded interesting and the settings/level ideas had some potential promise. I was excited to play, hoping for a game that was thrilling and tough. Instead it seems like a half-baked retread that is missing more than the violence it had to take out.
The lack of violence wasn't the troubling factor here; It was gruesome enough, although it's hard to believe anything could surpass the 1st one, which is still out there uncensored(as it should be...). It was more the horrible control scheme and poor camera angles that appeared during the most critical of times, like fights or flight. I died due more to not being able to tell where I was or which direction the punches were coming from than by lack of skill(not the best player, but not the worst either...). The story had some nice moments, some great cut scenes, and the interactive deaths were a nice touch. But too short and uninspired to me. I really didn't care about my character, what my goals were, the twist you see coming from a mile away, and the fact that I never really felt like I had to be fighting for my life. And w/so many great games out there to play, nowadays I have little patience for games that control poorly, esp. one from Rockstar. That just makes me sad.
They should have delayed this longer and made it right. I just expect more from them.
When I played the first Manhunt (way back when), I thoroughly enjoyed it. That game, much like its successor, received lots of negative exposure because of its "subject matter content" and overall violence. I, like most others who waited patiently for the sequel, plowed through yet more negative publicity; watched RockStar cancel its original release date for the game, and waded through all sorts of internet gossip about what had been done to the content of the game.
Manhunt (the original) is a far better game than Manhunt 2--and not becaue its gore factor was untouched. It was a better game, guys, because it had "soul." The characters were way more interesting, the writing was better and more creative, and the last stages were absolutely some of the creepiest I've ever encountered! My personal favorites were the Smileys (a tongue-in-cheek answer to Insane Clown Posse). I got killed so many times because I was laughing my butt off at some of the lines, e.g. "passing out before the main course...REALLY;" "well, I look divine? Why, thank you so much; it was just something I threw together;" and "My God; they're dropping like flies!"
In Manhunt 2, you get NO interesting characters. Instead, you get caricatures. It seems two people are involved in some sort of mind-altering experiment; the inmates riot, people escape, others are killed, and you try to retrace your footsteps to see what it all means. Along the way, you are urinated on, have feces thrown on you, you puke a lot, and you kill a lot. And that's about it. The big difference in Manhunt 2, is that even though the killings are much more grotesque than in the first game, you can't see any of them because of what RockStar had to do in order to get the game released. A "filter" has been installed and all you really get in the ability to HEAR what is happening to your victims. The controls are used differently, which I also didn't care for.
I do not blame RockStar for what it did; it simply did what it had to do in order to sell its product. I would suggest, however, that if there is a Manhunt 3, you see if you can't create characters that are more memorable; a storyline that is more than just killing; and have a main character your playing audience can feel something for.
4.0 out of 5 starsDecent Game / Doesn't Work With AR Disc or Gameshark
10 June 2016 - Published on Amazon.com
Verified Purchase
I enjoy stealthy games, this game is loads of fun. The one issue I have with it is that it refuses to function duly in conjunction with the Action Replay disc codes. All of my other games work flawlessly except for this one. Not sure if it is due to a manufacturing preventative measure or what but overall I enjoy the game itself. It will just take much longer to unlock this game's full potential.
Okay, for the price of 7-10 dollars, it's a good game. But it doesn't really have any replay value. Nothing really to unlock, etc.
Has pretty bad graphics, even by the wii standard. Playing some of the bigger titles such as Resident Evil 4 or Zelda shows a night and day difference in quality.
However, it's fun. The blurring on the kills kinda ruins some of the fun you found in the first game, but the motion needed to execute the kills adds some of that fun back.
As long as you don't pay more than 10 bucks, this is a worthy fun title. But if you are choosing between this and a better known title, skip this.